Carl Sagan’s Game Design Musings

This November, gamer-culture-extraordinaire website Kotaku was the first to uncover a treasure to both the fields of Astronomy and Ludology. Sound surprising? To me it sounds like just more STEAM.

It was prized from deep within the Library of Congress vaults, a game design document of sorts penned by the beautiful Carl Sagan back in 1983. He writes of an interstellar adventure of epic (and educational) proportions. It would have been a movie tie-in(naturally), with the game’s counterpart having been Contact.

Below is the manuscript, taken from of The Seth MacFarlane Collection of the Carl Sagan and Ann Druyan Archive, which was entered into the LoC by the titular parties back in 2013. Enjoy:







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